We are adding a new HI2 Server. This server will be starting from scratch and will include major game-play tweaks that allow for horse aging, breeding, and death. We will refer to the new server as HI2:LifeCycle, while the existing one will be named HI2:Eternal.
LifeCycle will be completely separate, no accomplishments, money, tokens, horses etc. will transfer. Existing HI2 Playernames will be protected for a couple weeks for players that may wish to sign up and keep existing name to avoid mass confusion.
The following details outline the major changes between the existing server.
Life Spans: (Horses age through the following stages.)
<1yr (2 weeks) Foals - The profiles of the actual breed are replaced with a foal of the same(or nearly same) coloring, these are not breed specific, but color specific. Foals are not useable in any way, and selling/trading is prohibited for the first week .5yr while mare is nursing.
<4yrs (8 weeks) Colts/Fillies - Technically a scaled down adult of breed. Will slowly "grow". Once 2.5yrs old they are rideable and trainable.
<20yrs (40 weeks) Stallions/Mares - able to train/compete/breed
<25yrs (50 weeks) Old Stallions/Old Mares - no longer competing or breeding, still rideable. (Future poll may decide if stallions can breed past 20.)
25ys (50 weeks) = Death (Future poll may decide whether Millennium Fields will exist or if they are just *poofed*.)
Breeding:
Breeding takes place at Ranch Breeding Barns (Lev5, $100k). Owners of a ranch barn may breed their own horses for free. They may also offer up stallions for a stud fee. When this is set, anyone may visit their ranch and pay the stud fee for their own mare. (Non-sub $50k limit enforced.)
Pregnancy lasts 308 +/- 12 hours. Mare not allowed to train or compete during this time.
After birth, a mare can be bred again immediately.
Stallions may not breed again for 24 hours, whether bred by owner or sold.
The owner of a mare owns the foal at birth. Pregnant mares can be traded.
1/200 chance of twins! These are genetically identical twins, varying only slightly in markings and possibly gender.
Grandparents are not tracked or used in any of the calculations. It's parents only. Too often, those horses may no longer exist, etc.
Parents of each foal are permanently reported on the horse's profile. Also foal history will record grandparents. (In their original names.)
Inbreeding protected against parent/child and full/half siblings.
Breed Determination:
Grade breeds in each of the main builds, Pony, Saddle, and Draft have been added to "catch" mixed breedings.
A few preset breed "Recipes" exist. For example:
Andalusian + Holsteiner = 50% Danish Warmblood or 50% Gelderland
When none of these match, the default breed determination is as follows:
Same breed parents: 100% same breed out
Differing parents: 40% mother, 40% father, 20% grade
Breeding 2 grade horses has a 1% chance of producing ANY breed randomly.
Coloring Determination:
When breeding 2 parents, each of their colorings are boiled down to base-genetic coloring and pattern. These are then used to compute proper genetic outputs, then a random-close matching output color and pattern is selected.
For example: two horses with base genetic coloring of black will produce colorings with any of the following base: black, bay, brown, chestnut
Genetics/Inheritance:
The 3 grade horse breeds each have a genetic range of +/- 100 rather than the normal 25. This is to simulate the greater diversity of mixed-blood horses. When used in calculations, the range is reduced to match the normal 25pt ranges.
Genetic stats are inherited using the following formula: Sum of parent's genetic offsets/1.5 +/-4
For example: Both parents have +10 STR --> (10+10)/1.5 +/-4 = STR: 9 - 17
So, two strong parents will usually have an even slightly stronger child.
The one exception to this rule is when calculated stats go beyond the +25 limit, they will be 50% 25, and 25% 24 or 23. So, 2 perfect horses will not always breed straight 25's.
Personality stats are each individually inherited randomly from either parent, +/-1pt.
So inheritance of each is handled differently, adding another layer of challenge.
Height is computed via parents height within breed range averaged +/- 25%.
So two tallest-of-their-breed horses will produce an offspring 75-100% max height. While two average-for-their-breed horses will produce 25%-75% max height within breed foal.
Misc LifeCycle Server Tweaks:
Wild horses are age 4-10yrs old
Breeding Barn option added to ranch
Regular horse tokens allow specifying age of foal, colt/filly or adult
Super Tokens only produce 4-6yr olds (to be able to see the adult) and gen-stat options reduced to regular horse token levels. (ONLY ON LifeCycle - To allow for more room to use breeding to make stats higher.) Therefore, Super Tokens are mostly for just selecting the exact horse again.
Wild Horse populations will likely be half of Eternal Server's. Since breeding will be a new source of horses. Initially the wild horse population may get a boost.
A few general breeding-related terms will be allowed on LifeCycle but not Eternal.
Zeus Tokens do not modify stats on LifeCycle, instead they allow for a half year (1 week) age reduction. Max usages 25 per horse, horse must be over 5 yrs old. This way you can extend the life of your most valued steeds.
Gelding horses: If you decide to geld a stallion it will never be breedable but will get a slight personality stat increase. This can be done from .5 years old at any Vet for $1,000.
Millennium Fields disabled on LifeCycle. We may add it back in future, but for now it's removed.
New Player Rules:
Talk of Breeding allowed on LifeCycle of course. Continue to be restricted on Eternal.
No trading between servers. This is unenforceable trading on a promise and not allowed.
A ban on one server, may or may not carry over to another, depending on type and severity.